For most of our campaigns, our GM provides background information on the world setting, special notes regarding the type of races, cultures, and any magical or other limitations they are going to use. This section presents exceprt from many of our current an dpast campaigns.
This was the introductory document I sent to my players for the 1938 Campaign. In reviewing this today, it appears that some sections may duplicate themselves; if so, I apologise, 1998 was a long time ago.) [Note: actual historical information …Continue reading →
We’re taking a break from things right now. Your Admin is recovering from surgery, and has only one hand that is usable at present, and there are other pressing Things that are Requiring More Attention than usual. More Kalet logs …Continue reading →
GM: Stuart Game ran: 2005-2006 Characters are based on 125pts with -40pts of disadvantages and -5pts of quirks. Players can take up to an additional 25pts of “hidden disadvantages” (disadvantages, and in some situations, advantages, to be assigned by the …Continue reading →
Welcome to Landing [note: this is our introductory information for this campaign. Our process usually starts a fair amount of time ahead of actually starting play with several email exchanges with world info, background on races, politics, calendars, magical systems, …Continue reading →
Dol Adana1 The Second Great War of the Void ended just 13 years ago with the destruction of the city of Taur-na-Neldor, and the final annihilation of the last of the Void Walkers in a blaze of Sun’s Fire that …Continue reading →